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|Title:||Boundary Interactions: Resolving Interdisciplinary Collaboration Challenges Using Digitized Embodied Performances|
|Authors:||Flood, Virginia J.|
|Publisher:||International Society of the Learning Sciences, Inc. [ISLS].|
|Citation:||Flood, V. J., Neff, M., & Abrahamson, D. (2015). Boundary Interactions: Resolving Interdisciplinary Collaboration Challenges Using Digitized Embodied Performances In Lindwall, O., Häkkinen, P., Koschman, T. Tchounikine, P. Ludvigsen, S. (Eds.) (2015). Exploring the Material Conditions of Learning: The Computer Supported Collaborative Learning (CSCL) Conference 2015, Volume 1. Gothenburg, Sweden: The International Society of the Learning Sciences.|
|Abstract:||Little is known about the collaborative learning processes of interdisciplinary teams designing technology-enabled immersive learning systems. In this conceptual paper, we reflect on the role of digitally captured embodied performances as boundary objects within our heterogeneous two-team collective of learning scientists and computer scientists as we design an embodied, animated virtual tutor embedded in a physically immersive mathematics learning system. Beyond just a communicative resource, we demonstrate how these digitized, embodied performances constitute a powerful mode for both inter- and intra-team learning and innovation. Our work illustrates the utility of mobilizing the material conditions of learning.|
|Appears in Collections:||CSCL 2015|
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