Please use this identifier to cite or link to this item:
Full metadata record
DC FieldValueLanguage
dc.contributor.authorFlood, Virginia J.
dc.contributor.authorNeff, Michael
dc.contributor.authorAbrahamson, Dor
dc.identifier.citationFlood, V. J., Neff, M., & Abrahamson, D. (2015). Boundary Interactions: Resolving Interdisciplinary Collaboration Challenges Using Digitized Embodied Performances In Lindwall, O., Ha╠łkkinen, P., Koschman, T. Tchounikine, P. Ludvigsen, S. (Eds.) (2015). Exploring the Material Conditions of Learning: The Computer Supported Collaborative Learning (CSCL) Conference 2015, Volume 1. Gothenburg, Sweden: The International Society of the Learning Sciences.en_US
dc.description.abstractLittle is known about the collaborative learning processes of interdisciplinary teams designing technology-enabled immersive learning systems. In this conceptual paper, we reflect on the role of digitally captured embodied performances as boundary objects within our heterogeneous two-team collective of learning scientists and computer scientists as we design an embodied, animated virtual tutor embedded in a physically immersive mathematics learning system. Beyond just a communicative resource, we demonstrate how these digitized, embodied performances constitute a powerful mode for both inter- and intra-team learning and innovation. Our work illustrates the utility of mobilizing the material conditions of learning.en_US
dc.publisherInternational Society of the Learning Sciences, Inc. [ISLS].en_US
dc.titleBoundary Interactions: Resolving Interdisciplinary Collaboration Challenges Using Digitized Embodied Performancesen_US
dc.typeBook chapteren_US
Appears in Collections:CSCL 2015

Files in This Item:
File SizeFormat 
162.pdf391.58 kBAdobe PDFView/Open

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.