Please use this identifier to cite or link to this item: https://repository.isls.org//handle/1/2903
Title: Building Creativity: Collaborative Learning and Creativity in a Virtual Gaming Environment
Authors: Peppler, Kylie
Solomou, Maria
Issue Date: Jun-2010
Publisher: International Society of the Learning Sciences (ISLS)
Citation: Peppler, K. & Solomou, M. (2010). Building Creativity: Collaborative Learning and Creativity in a Virtual Gaming Environment. In Gomez, K., Lyons, L., & Radinsky, J. (Eds.), Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences (ICLS 2010) - Volume 2, Short Papers, Symposia, and Selected Abstracts (pp. 453-454). Chicago IL: International Society of the Learning Sciences.
Abstract: Using a systems-based approach to creativity and situated approach to learning, this study is a pilot exploration into how creative ideas emerge within a community and are spread amongst its members. This study takes place within the Multi-User Virtual Environment, Quest Atlantis, and uses chat data, screenshots, and offline conversation to explore creativity and collaborative learning in the context of virtual 3D architectural building.
URI: https://doi.dx.org/10.22318/icls2010.2.453
https://repository.isls.org//handle/1/2903
Appears in Collections:ICLS 2010

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