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|Title:||The "Other" curriculum: Constructing success and failure in a game-based learning environment|
Zuiker, Steven J.
|Publisher:||International Society of the Learning Sciences (ISLS)|
|Citation:||Saleh, A. & Zuiker, S. J. (2010). The "Other" curriculum: Constructing success and failure in a game-based learning environment. In Gomez, K., Lyons, L., & Radinsky, J. (Eds.), Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences (ICLS 2010) - Volume 2, Short Papers, Symposia, and Selected Abstracts (pp. 441-442). Chicago IL: International Society of the Learning Sciences.|
|Abstract:||We examined after-school classroom practices to understand how a game based curriculum based on American standards is taken up in Singapore schools. The Singapore educational system privileges a certain model of success and failure, which led students and teachers to adopt roles and practices which ran counter to the intended outcomes of the curriculum. Despite this, emergent student-oriented activities presented opportunities for successful implementations of the curriculum.|
|Appears in Collections:||ICLS 2010|
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