Please use this identifier to cite or link to this item: https://repository.isls.org//handle/1/9215
Title: The Pivot: Identifying Emergent Tactics in Distributed Epistemic Games
Authors: Matthews, Jenna
Swanson, Hillary
Keywords: CSCL
Issue Date: 2023
Publisher: International Society of the Learning Sciences
Citation: Matthews, J. & Swanson, H. (2023). The pivot: Identifying emergent tactics in distributed epistemic games. In Damșa, C., Borge, M., Koh, E., & Worsley, M. (Eds.), Proceedings of the 16th International Conference on Computer-Supported Collaborative Learning - CSCL 2023 (pp. 285-288). International Society of the Learning Sciences.
Abstract: The theoretical machinery of epistemic forms and games has been used to describe the knowledge-building processes of individuals. Humanity is faced with challenging problems in an increasingly complex world, and it is clear that productive knowledge building across domains depends on collaboration. To better characterize this collaborative knowledge building, we present a framework we call distributed epistemic games, in which the knowledge-building activities are carried out by a group distributed across time, space, and expertise. These distributed games are supported by tools such as computing technology and the internet, which allow individuals to connect, communicate, and coordinate their work. We introduce the construct of a tactic: a collection of moves found in distributed epistemic games, which together serve a larger purpose. Finally, we describe a specific emergent tactic, which we call the pivot.
Description: Short Paper
URI: https://doi.org/10.22318/cscl2023.727401
https://repository.isls.org//handle/1/9215
Appears in Collections:ISLS Annual Meeting 2023

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