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|Title:||Scaffolding Peer Facilitation in Computer-Supported Problem-Based Learning Environments|
Silver, Cindy Hmelo
|Publisher:||International Society of the Learning Sciences, Inc. [ISLS].|
|Citation:||Saleh, A., Silver, C. H., Chen, Y., Shanahan, K., Rowe, J., & Lester, J. (2018). Scaffolding Peer Facilitation in Computer-Supported Problem-Based Learning Environments . In Kay, J. and Luckin, R. (Eds.) Rethinking Learning in the Digital Age: Making the Learning Sciences Count, 13th International Conference of the Learning Sciences (ICLS) 2018, Volume 3. London, UK: International Society of the Learning Sciences.|
|Abstract:||In this study, we explore the forms of expert-like facilitation that are adopted by students in the context of a collaborative game-based learning environment centered on an ecological problem. Utilizing a case study approach, we examined four focus group discussions with middle school students (N=10) to explore the nature of peer facilitation in CSCL group processes to better inform our design iterations. Peer mediated feedback (Walker, Rummel, & Koedinger, 2009) can be supported by including simple prompts and further supported by attending to an activity system (Kaptelinin & Nardi, 2012), which includes the software system and classroom context to support student facilitation. Put differently, the ontology of CSCL group processes must consider different group formations to scaffold student facilitation and learning.|
|Appears in Collections:||ICLS 2018|
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