Please use this identifier to cite or link to this item: https://repository.isls.org//handle/1/8313
Title: Designing Epistemic Games for Informed Civic Learning
Authors: Stoddard, Jeremy
Brohinsky, Jais
Behnke, Derek
Shaffer, David
Marquart, Cody
Tutweiler, M. Shane
Chen, Jason
Keywords: CSCL
Issue Date: 2022
Publisher: International Society of the Learning Sciences
Citation: Stoddard, J., Brohinsky, J., Behnke, D., Shaffer, D., Marquart, C., Tutweiler, M. S., & Chen, J. (2022). Designing epistemic games for informed civic learning. In Weinberger, A. Chen, W., Hern├índez-Leo, D., & Chen, B. (Eds.), Proceedings of the 15th International Conference on Computer-Supported Collaborative Learning - CSCL 2022 (pp. 379-382). International Society of the Learning Sciences.
Abstract: In this paper, we describe the design for PurpleState, an internship simulation that applies the epistemic game model for informed civic learning. PurpleState places students in the role of interns at a political media firm and asks them to design a media campaign on a state level policy issue. Unlike the use of these models in STEM education, here we use the internship simulation to develop key skills, knowledge, and values and to ask participants to reflect on the simulation itself. In this way, we utilize PurpleState to help participants develop the argumentative thinking, epistemic cognition, and self-efficacy for informed citizenship and the reflective capacity to apply their understanding of the political ecosystem being simulated. The design of PurpleState contributes to the use of simulations in civic education by focusing on state level issues and using communities of practice as a model for learning and transfer to local civic engagement.
Description: Short Paper
URI: https://doi.dx.org/10.22318/cscl2022.379
https://repository.isls.org//handle/1/8313
Appears in Collections:ISLS Annual Meeting 2022

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