Please use this identifier to cite or link to this item:
|Title:||Exploring Learner Behavioral Patterns in Virtual-Reality-Based Role-playing for Teaching Training|
|Keywords:||Teaching and Teacher Learning|
|Publisher:||International Society of the Learning Sciences (ISLS)|
|Citation:||Dai, Z., Ke, F., & Dai, C. (2020). Exploring Learner Behavioral Patterns in Virtual-Reality-Based Role-playing for Teaching Training. In Gresalfi, M. and Horn, I. S. (Eds.), The Interdisciplinarity of the Learning Sciences, 14th International Conference of the Learning Sciences (ICLS) 2020, Volume 4 (pp. 2403-2404). Nashville, Tennessee: International Society of the Learning Sciences.|
|Abstract:||This mixed-method exploratory study aims to investigate learners’ behavioral patterns when participating in the role-playing activities for teaching training in a virtual-reality simulation. Data were collected by screen-recoding 20 beginning graduate teaching assistants’ (GTAs) behaviors in the virtual world. The learner behaviors were coded and analyzed using sequential pattern mining. Preliminary results showed that observatory learning behaviors and the related subsequences occurred most frequently. Active participatory role-playing behaviors and their associated subsequences demonstrated a lower frequency.|
|Appears in Collections:||ICLS 2020|
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.