Please use this identifier to cite or link to this item: https://repository.isls.org//handle/1/6456
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dc.contributor.authorVanderlee, Caroline
dc.contributor.authorRadu, Iulian
dc.contributor.authorSchneider, Bertrand
dc.date.accessioned2020-07-08T23:53:48Z
dc.date.accessioned2020-07-09T04:29:44Z-
dc.date.available2020-07-08T23:53:48Z
dc.date.available2020-07-09T04:29:44Z-
dc.date.issued2020-06
dc.identifier.citationVanderlee, C., Radu, I., & Schneider, B. (2020). Understanding Augmented Reality Tools in Maker Spaces. In Gresalfi, M. and Horn, I. S. (Eds.), The Interdisciplinarity of the Learning Sciences, 14th International Conference of the Learning Sciences (ICLS) 2020, Volume 3 (pp. 1813-1814). Nashville, Tennessee: International Society of the Learning Sciences.en_US
dc.identifier.urihttps://doi.dx.org/10.22318/icls2020.1813
dc.identifier.urihttps://repository.isls.org//handle/1/6456-
dc.description.abstractAugmented reality (AR) can be a useful educational tool which allows the representation of concepts that are otherwise invisible and difficult to visualize. We designed an augmented reality tool (the Holoboard) for learning about circuits and voltage, and deployed it in a summer school course for students to use. The students were hesitant to use the tool for several reasons, but those who did had a positive experience and found the tool to be helpful. Overall, tools were used by students who had an independent approach to problem-solving, and students preferred tools that were easily accessible and did not disrupt their workflow. We conclude with suggestions to improve the Holoboard to tailor it to the needs of students.en_US
dc.language.isoenen_US
dc.publisherInternational Society of the Learning Sciences (ISLS)en_US
dc.subjectDesignen_US
dc.titleUnderstanding Augmented Reality Tools in Maker Spacesen_US
dc.typePosteren_US
Appears in Collections:ICLS 2020

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