Please use this identifier to cite or link to this item:
https://repository.isls.org//handle/1/6446
Title: | Game Making and Designerly Thinking |
Authors: | Gee, Elisabeth Pérez-Cortés, Luis Kessner, Taylor |
Keywords: | Design |
Issue Date: | Jun-2020 |
Publisher: | International Society of the Learning Sciences (ISLS) |
Citation: | Gee, E., Pérez-Cortés, L., & Kessner, T. (2020). Game Making and Designerly Thinking. In Gresalfi, M. and Horn, I. S. (Eds.), The Interdisciplinarity of the Learning Sciences, 14th International Conference of the Learning Sciences (ICLS) 2020, Volume 3 (pp. 1793-1794). Nashville, Tennessee: International Society of the Learning Sciences. |
Abstract: | In this poster, we present issues and questions associated with the use of game making to cultivate designerly thinking among learners who are not in professional design contexts. We describe our use of design games to reduce the complexity of open-ended game design while encouraging deeper engagement with design processes. We invite discussion of preliminary data that illustrate strengths, limitations, and future directions for the use of design games in scholarship and practice. |
URI: | https://doi.dx.org/10.22318/icls2020.1793 https://repository.isls.org//handle/1/6446 |
Appears in Collections: | ICLS 2020 |
Files in This Item:
File | Size | Format | |
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1793-1794.pdf | 286.03 kB | Adobe PDF | View/Open |
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