Please use this identifier to cite or link to this item:
Title: Game Making and Designerly Thinking
Authors: Gee, Elisabeth
Pérez-Cortés, Luis
Kessner, Taylor
Keywords: Design
Issue Date: Jun-2020
Publisher: International Society of the Learning Sciences (ISLS)
Citation: Gee, E., Pérez-Cortés, L., & Kessner, T. (2020). Game Making and Designerly Thinking. In Gresalfi, M. and Horn, I. S. (Eds.), The Interdisciplinarity of the Learning Sciences, 14th International Conference of the Learning Sciences (ICLS) 2020, Volume 3 (pp. 1793-1794). Nashville, Tennessee: International Society of the Learning Sciences.
Abstract: In this poster, we present issues and questions associated with the use of game making to cultivate designerly thinking among learners who are not in professional design contexts. We describe our use of design games to reduce the complexity of open-ended game design while encouraging deeper engagement with design processes. We invite discussion of preliminary data that illustrate strengths, limitations, and future directions for the use of design games in scholarship and practice.
Appears in Collections:ICLS 2020

Files in This Item:
File SizeFormat 
1793-1794.pdf286.03 kBAdobe PDFView/Open

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.