Please use this identifier to cite or link to this item:
|Title:||Small Groups, Big Mistakes: The Emergence of Faulty Rules During a Collaborative Board Game|
|Publisher:||International Society of the Learning Sciences (ISLS)|
|Citation:||Berland, M., Lee, V., & DuMont, M. (2010). Small Groups, Big Mistakes: The Emergence of Faulty Rules During a Collaborative Board Game. In Gomez, K., Lyons, L., & Radinsky, J. (Eds.), Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences (ICLS 2010) - Volume 2, Short Papers, Symposia, and Selected Abstracts (pp. 397-398). Chicago IL: International Society of the Learning Sciences.|
|Abstract:||Recent research using games as learning environments has provided us with examples of situated learning processes (e.g., Gee, 2007). Board games, in particular, foster rich think-aloud cognition and small group reasoning (Smith, 2007). This study uses a collaborative board game as a site for understanding sense-making in small groups. We investigate how groups `reconstruct' rules, and unpack how and when they coordinate an understanding of goals. We suggest this is done with the aid of. handles: concrete signifiers, such as physical objects, words, or gestures that players use as substitutes for complex rules.|
|Appears in Collections:||ICLS 2010|
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.