Please use this identifier to cite or link to this item:
https://repository.isls.org//handle/1/2874
Title: | Small Groups, Big Mistakes: The Emergence of Faulty Rules During a Collaborative Board Game |
Authors: | Berland, Matthew Lee, Victor DuMont, Maneksha |
Issue Date: | Jun-2010 |
Publisher: | International Society of the Learning Sciences (ISLS) |
Citation: | Berland, M., Lee, V., & DuMont, M. (2010). Small Groups, Big Mistakes: The Emergence of Faulty Rules During a Collaborative Board Game. In Gomez, K., Lyons, L., & Radinsky, J. (Eds.), Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences (ICLS 2010) - Volume 2, Short Papers, Symposia, and Selected Abstracts (pp. 397-398). Chicago IL: International Society of the Learning Sciences. |
Abstract: | Recent research using games as learning environments has provided us with examples of situated learning processes (e.g., Gee, 2007). Board games, in particular, foster rich think-aloud cognition and small group reasoning (Smith, 2007). This study uses a collaborative board game as a site for understanding sense-making in small groups. We investigate how groups `reconstruct' rules, and unpack how and when they coordinate an understanding of goals. We suggest this is done with the aid of. handles: concrete signifiers, such as physical objects, words, or gestures that players use as substitutes for complex rules. |
URI: | https://doi.dx.org/10.22318/icls2010.2.397 https://repository.isls.org//handle/1/2874 |
Appears in Collections: | ICLS 2010 |
Files in This Item:
File | Size | Format | |
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397-398.pdf | 147.99 kB | Adobe PDF | View/Open |
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