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dc.contributor.authorErlandson, Benjamin
dc.contributor.authorNelson, Brian C.
dc.contributor.authorDenham, Andre
dc.date.accessioned2020-01-08T21:54:11Z
dc.date.accessioned2020-01-09T14:13:27Z-
dc.date.available2020-01-08T21:54:11Z
dc.date.available2020-01-09T14:13:27Z-
dc.date.issued2010-06
dc.identifier.citationErlandson, B., Nelson, B. C., & Denham, A. (2010). Finding Essential Complexity for Learning in Virtual Worlds. In Gomez, K., Lyons, L., & Radinsky, J. (Eds.), Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences (ICLS 2010) - Volume 2, Short Papers, Symposia, and Selected Abstracts (pp. 300-301). Chicago IL: International Society of the Learning Sciences.en_US
dc.identifier.urihttps://doi.dx.org/10.22318/icls2010.2.300
dc.identifier.urihttps://repository.isls.org//handle/1/2825-
dc.language.isoenen_US
dc.publisherInternational Society of the Learning Sciences (ISLS)en_US
dc.titleFinding Essential Complexity for Learning in Virtual Worldsen_US
dc.typePostersen_US
Appears in Collections:ICLS 2010

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