Please use this identifier to cite or link to this item: https://repository.isls.org//handle/1/2333
Title: The Candy Factory Game: An Educational iPad Game for Middle School Algebra-Readiness
Authors: Evans, Michael
Norton, Anderson
Deater-Deckard, Kirby
Chang, Mido
Issue Date: Jul-2012
Publisher: International Society of the Learning Sciences (ISLS)
Citation: Evans, M., Norton, A., Deater-Deckard, K., & Chang, M. (2012). The Candy Factory Game: An Educational iPad Game for Middle School Algebra-Readiness. In van Aalst, J., Thompson, K., Jacobson, M. J., & Reimann, P. (Eds.), The Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences (ICLS 2012) – Volume 2, Short Papers, Symposia, and Abstracts (pp. 475-476). Sydney, NSW, AUSTRALIA: International Society of the Learning Sciences.
Abstract: The Candy Factory, an app developed for the iOS platform targeting iPads, is an educational game intended to prepare middle school students for algebra-readiness. The Candy Factory differs from existing educational games along three dimensions: 1) the app is designed following evidence-based theories of cognition and engagement; 2) the app scaffolds learners to approach fractions with deep understanding; and 3) the app leverages game mechanics and device hardware for formative assessment purposes.
URI: https://doi.dx.org/10.22318/icls2012.2.475
https://repository.isls.org//handle/1/2333
Appears in Collections:ICLS 2012

Files in This Item:
File SizeFormat 
475-476.pdf167.86 kBAdobe PDFView/Open


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.