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|Title:||Getting your Drift: Activity Designs for Grappling with Evolution|
|Publisher:||Boulder, CO: International Society of the Learning Sciences|
|Citation:||Brady, C., Horn, M., Wilensky, U., Wagh, A., Hjorth, A., & Banerjee, A. (2014). Getting your Drift: Activity Designs for Grappling with Evolution. In Joseph L. Polman, Eleni A. Kyza, D. Kevin O'Neill, Iris Tabak, William R. Penuel, A. Susan Jurow, Kevin O'Connor, Tiffany Lee, and Laura D'Amico (Eds.). Learning and Becoming in Practice: The International Conference of the Learning Sciences (ICLS) 2014. Volume 3. Colorado, CO: International Society of the Learning Sciences, pp. 1603-1604.|
|Abstract:||This poster presents the design of activities for engaging with the evolutionary mechanism known as genetic drift. Operating in the informal learning setting of a natural history museum, our design builds upon the theoretical notion of embodied modeling in an agent-based tradition, extending this foundation to address the special challenges associated with genetic drift and to take advantage of the affordances of immersive multi-touch technologies and of the museum setting.|
|Appears in Collections:||ICLS2014|
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