Please use this identifier to cite or link to this item:
https://repository.isls.org//handle/1/7614
Title: | Participatory Design of Game-Based Math Learning Platform: Teacher-Researcher Negotiation and Collaboration |
Authors: | Dai, Chih-Pu Ke, Fengfeng Pan, Yanjun |
Keywords: | Learning Sciences |
Issue Date: | Jun-2021 |
Publisher: | International Society of the Learning Sciences |
Citation: | Dai, C., Ke, F., & Pan, Y. (2021). Participatory Design of Game-Based Math Learning Platform: Teacher-Researcher Negotiation and Collaboration. In de Vries, E., Hod, Y., & Ahn, J. (Eds.), Proceedings of the 15th International Conference of the Learning Sciences - ICLS 2021. (pp. 907-908). Bochum, Germany: International Society of the Learning Sciences. |
Abstract: | Teachers’ involvement legitimizes learning artifacts design, development, and implementation. We present a case study on the teacher-researcher participatory design of a game-based math learning platform. A thematic analysis with the empirical data from two teacher workshops indicated (1) problem spaces that frame participatory design; and (2) tool that supports sustainable participatory design of game tasks. We discussed suggestions for teacher-researcher participatory designs for DGBL. |
URI: | https://doi.dx.org/10.22318/icls2021.907 https://repository.isls.org//handle/1/7614 |
Appears in Collections: | ISLS Annual Meeting 2021 |
Files in This Item:
File | Size | Format | |
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907-908.pdf | 209.72 kB | Adobe PDF | View/Open |
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