Please use this identifier to cite or link to this item: https://repository.isls.org//handle/1/7614
Title: Participatory Design of Game-Based Math Learning Platform: Teacher-Researcher Negotiation and Collaboration
Authors: Dai, Chih-Pu
Ke, Fengfeng
Pan, Yanjun
Keywords: Learning Sciences
Issue Date: Jun-2021
Publisher: International Society of the Learning Sciences
Citation: Dai, C., Ke, F., & Pan, Y. (2021). Participatory Design of Game-Based Math Learning Platform: Teacher-Researcher Negotiation and Collaboration. In de Vries, E., Hod, Y., & Ahn, J. (Eds.), Proceedings of the 15th International Conference of the Learning Sciences - ICLS 2021. (pp. 907-908). Bochum, Germany: International Society of the Learning Sciences.
Abstract: Teachers’ involvement legitimizes learning artifacts design, development, and implementation. We present a case study on the teacher-researcher participatory design of a game-based math learning platform. A thematic analysis with the empirical data from two teacher workshops indicated (1) problem spaces that frame participatory design; and (2) tool that supports sustainable participatory design of game tasks. We discussed suggestions for teacher-researcher participatory designs for DGBL.
URI: https://doi.dx.org/10.22318/icls2021.907
https://repository.isls.org//handle/1/7614
Appears in Collections:ISLS Annual Meeting 2021

Files in This Item:
File SizeFormat 
907-908.pdf209.72 kBAdobe PDFView/Open


Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.