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Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Kato, Hiroshi | |
dc.contributor.author | Ide, Akiko | |
dc.date.accessioned | 2020-02-15T23:07:46Z | |
dc.date.accessioned | 2020-02-16T04:42:06Z | - |
dc.date.available | 2020-02-15T23:07:46Z | |
dc.date.available | 2020-02-16T04:42:06Z | - |
dc.date.issued | 1995-10 | |
dc.identifier.citation | Kato, H. & Ide, A. (1995). Using a Game for Social Setting in a Learning Environment: AlgoArena—A Tool for Learning Software Design. In Schnase, J. L. & Cunnius, E. L. (Eds.), CSCL '95: The First International Conference on Computer Support for Collaborative Learning (pp. 195-199). Bloomington, Indiana, USA: Lawrence Erlbaum Associates, Inc. | en_US |
dc.identifier.uri | https://doi.dx.org/10.22318/cscl1995.195 | |
dc.identifier.uri | https://repository.isls.org//handle/1/4175 | - |
dc.language.iso | en | en_US |
dc.publisher | Lawrence Erlbaum Associates, Inc. | en_US |
dc.title | Using a Game for Social Setting in a Learning Environment: AlgoArena—A Tool for Learning Software Design | en_US |
dc.type | Papers | en_US |
Appears in Collections: | CSCL 1995 |
Files in This Item:
File | Size | Format | |
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195-199.pdf | 800.82 kB | Adobe PDF | View/Open |
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