Please use this identifier to cite or link to this item:
Title: Authoring Branching Storylines for Training Applications
Authors: Gordon, Andrew S.
Issue Date: Jun-2004
Publisher: Lawrence Erlbaum Associates
Citation: Gordon, A. S. (2004). Authoring Branching Storylines for Training Applications. In Kafai, Y. B., Sandoval, W. A., Enyedy, N., Nixon, A. S., & Herrera, F. (Eds.), International Conference of the Learning Sciences 2004: Embracing Diversity in the Learning Sciences (pp. 230-237). Santa Monica, CA: Lawrence Erlbaum Associates.
Abstract: Progress in the area of interactive training applications has led to the formulation of methodologies that have been successfully transitioned out of research labs and into the practices of commercial developers. This paper reviews the academic origins of a methodology for developing training applications that incorporate branching storylines to engage users in a first-person learn-by-doing experience, originally referred to as Outcome- Driven Simulations. Innovations and modifications to this methodology from the commercial sector are then reviewed, and the steps in this methodology are described, as implemented in current best practices. Finally, new research efforts based on this methodology are examined, including the introduction of natural language processing technology to enable human- computer conversations and the integration of branching storylines into real-time virtual reality environments. A prototype application to support leadership development within the U.S. Army that includes these advances is described.
Appears in Collections:ICLS 2004

Files in This Item:
File SizeFormat 
230-237.pdf205.87 kBAdobe PDFView/Open

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.