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|Title:||Problem-Solving in History: Strategy Games and Schema|
|Publisher:||International Society of the Learning Sciences, Inc.|
|Citation:||DeVane, B. & Durga, S. (2008). Problem-Solving in History: Strategy Games and Schema. In Kanselaar, G., Jonker, V., Kirschner, P. A., & Prins, F. J. (Eds.), International Perspectives in the Learning Sciences: Cre8ing a learning world. Proceedings of the Eighth International Conference for the Learning Sciences – ICLS 2008, Volumes 3 (pp. 20-22). Utrecht, The Netherlands: International Society of the Learning Sciences.|
|Abstract:||This paper connects the conclusions of recent research on video games and learning to prior research on problem schemata and problem-solving. This study examines the problem-solving practices of expert and novice young players of Civilization III in a game- based learning program, and concludes that the problem schemata framework has power and utility in analyzing problem-solving in game-based environments.|
|Appears in Collections:||ICLS 2008|
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