Please use this identifier to cite or link to this item: https://repository.isls.org//handle/1/3221
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dc.contributor.authorSiyahhan, Sinem
dc.contributor.authorBarab, Sasha
dc.contributor.authorDownton, Micheal
dc.date.accessioned2020-01-09T11:22:09Z
dc.date.accessioned2020-01-09T16:46:36Z-
dc.date.available2020-01-09T11:22:09Z
dc.date.available2020-01-09T16:46:36Z-
dc.date.issued2008-06
dc.identifier.citationSiyahhan, S., Barab, S., & Downton, M. (2008). Shared Inter-generational Collaborative Problem Solving Play Spaces. In Kanselaar, G., Jonker, V., Kirschner, P. A., & Prins, F. J. (Eds.), International Perspectives in the Learning Sciences: Cre8ing a learning world. Proceedings of the Eighth International Conference for the Learning Sciences – ICLS 2008, Volumes 3 (pp. 130-131). Utrecht, The Netherlands: International Society of the Learning Sciences.en_US
dc.identifier.urihttps://doi.dx.org/10.22318/icls2008.3.130
dc.identifier.urihttps://repository.isls.org//handle/1/3221-
dc.description.abstractWe designed a five-week family program where seven parent-child dyads ages 9 to 12 played Quest Atlantis, a multi-user 3D educational computer-game used in middle schools internationally as part of the school curriculum, in an informal setting. Our goal was to understand the challenges, opportunities, and collaborative work that result when both parent and child are immersed within a shared collaborative problem solving play space.en_US
dc.language.isoenen_US
dc.publisherInternational Society of the Learning Sciences, Inc.en_US
dc.titleShared Inter-generational Collaborative Problem Solving Play Spacesen_US
dc.typePostersen_US
Appears in Collections:ICLS 2008

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