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|Title:||Computer-Supported Collaboration in a Scripted 3-D Game Environment|
|Publisher:||International Society of the Learning Sciences (ISLS)|
|Citation:||Raija, H., Päivi, H., Sanna, J., & Tony, M. (2005). Computer-Supported Collaboration in a Scripted 3-D Game Environment. In Koschmann, T., Suthers, D. D., & Chan, T. (Eds.), Proceedings of the International Conference on Computer Supported Collaborative Learning 2005 (pp. 504-508). Taipei, Taiwan: International Society of the Learning Sciences.|
|Abstract:||The particular focus of this paper is on scripting collaboration in a 3-D virtual game environment intended to make learning more effective, but also take into account the risk of over- scripting learning. The empirical experiment eScape, which encourages learners to solve problems collaboratively, is also presented. This study attempts to find out whether the features of 3-D games can be used to create meaningful scripted collaborative learning environments. The results indicated that scripting persuaded student teams to enter into collaboration, but the actual processes varied.|
|Appears in Collections:||CSCL 2005|
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