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|Title:||AGQ: A Model of Student Question Generation Supported by One-on-One Educational Computing|
|Publisher:||International Society of the Learning Sciences (ISLS)|
|Citation:||Chang, S., Tung, K., Huang, H., & Chan, T. (2005). AGQ: A Model of Student Question Generation Supported by One-on-One Educational Computing. In Koschmann, T., Suthers, D. D., & Chan, T. (Eds.), Proceedings of the International Conference on Computer Supported Collaborative Learning 2005 (pp. 28-32). Taipei, Taiwan: International Society of the Learning Sciences.|
|Abstract:||One-on-one educational computing refers to 1 student 1 computing device, which means every student in a group uses a digital learning device. In this paper, we present a model of student question generation called AGQ, which stands for "asking a good question," supported by one-on-one educational computing in the classroom settings. AGQ is designed for engaging students in a challenging learning activity that potentially involves higher-level cognitive processing operations. We shall describe the general design of AGQ, called Product Evolution, and that the current version is a variation of it.|
|Appears in Collections:||CSCL 2005|
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