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dc.contributor.authorHayes, Elisabeth
dc.contributor.authorGee, James Paul
dc.contributor.authorGames, Ivan Alex
dc.contributor.authorTorres, Robert
dc.contributor.authorPeppler, Kylie
dc.contributor.authorKafai, Yasmin
dc.contributor.authorPinkard, Nichole
dc.contributor.authorKlopfer, Eric
dc.contributor.authorScheintaub, Hal
dc.contributor.authorRogers, Maryanna
dc.contributor.authorForssell, Karin
dc.contributor.authorMartin, Caitlin Kennedy
dc.contributor.authorBarron, Brigid
dc.contributor.authorEugene, Wanda
dc.contributor.authorDaily, Shaundra
dc.contributor.authorAcholonu, Ugochi
dc.contributor.authorTakeuchi, Lori
dc.contributor.authorWalter, Sarah
dc.contributor.authorBriggs, Kristen
dc.date.accessioned2020-01-09T11:22:27Z
dc.date.accessioned2020-01-09T16:46:46Z-
dc.date.available2020-01-09T11:22:27Z
dc.date.available2020-01-09T16:46:46Z-
dc.date.issued2008-06
dc.identifier.citationHayes, E., Gee, J. P., Games, I. A., Torres, R., Peppler, K., Kafai, Y., Pinkard, N., Klopfer, E., Scheintaub, H., Rogers, M., Forssell, K., Martin, C. K., Barron, B., Eugene, W., Daily, S., Acholonu, U., Takeuchi, L., Walter, S., & Briggs, K. (2008). New Perspectives on Learning Through (Game) Design. In Kanselaar, G., Jonker, V., Kirschner, P. A., & Prins, F. J. (Eds.), International Perspectives in the Learning Sciences: Cre8ing a learning world. Proceedings of the Eighth International Conference for the Learning Sciences – ICLS 2008, Volumes 3 (pp. 253-257). Utrecht, The Netherlands: International Society of the Learning Sciences.en_US
dc.identifier.urihttps://doi.dx.org/10.22318/icls2008.3.253
dc.identifier.urihttps://repository.isls.org//handle/1/3255-
dc.description.abstractThis session will explore different approaches to the use of computer game design in formal/informal learning environments. Game design is becoming a popular strategy for enhancing young people's interest and skills with computer technology, and for purposes ranging from deepening their understanding of scientific principles to fostering critical media literacy. The participants will present research findings that highlight similarities and differences in tools, pedagogies, purposes, and outcomes of game design activities. Game design is often presumed to be appealing to learners who ordinarily might not be motivated to learn through traditional instruction, and we will give particular attention to the significance of race, class, and gender in student engagement and learning through design.en_US
dc.language.isoenen_US
dc.publisherInternational Society of the Learning Sciences, Inc.en_US
dc.titleNew Perspectives on Learning Through (Game) Designen_US
dc.typeSymposiaen_US
Appears in Collections:ICLS 2008

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