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|Title:||Designing Video Games that Encourage Players to Integrate Formal Representations with Informal Play|
|Publisher:||International Society of the Learning Sciences (ISLS)|
|Citation:||Holbert, N. & Wilensky, U. (2012). Designing Video Games that Encourage Players to Integrate Formal Representations with Informal Play. In van Aalst, J., Thompson, K., Jacobson, M. J., & Reimann, P. (Eds.), The Future of Learning: Proceedings of the 10th International Conference of the Learning Sciences (ICLS 2012) – Volume 1, Full Papers (pp. 119-126). Sydney, NSW, AUSTRALIA: International Society of the Learning Sciences.|
|Abstract:||In this paper we present a case study of a player of the game FormulaT Racing--a prototype racing video game we created to explore design principles that could transform popular games into powerful learning environments--shifting between and ultimately integrating video game and school-based epistemological framings. We show a player shifting from describing acceleration and velocity in a purely game-based narrative during a pre-game interview to descriptions that seamlessly integrated both game and formal representations in a post-game interview. We contend that this change is due to novel interactions with key representations introduced throughout the game and discuss design implications for future games.|
|Appears in Collections:||ICLS 2012|
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