Please use this identifier to cite or link to this item: https://repository.isls.org//handle/1/1868
Title: Treasure-HIT: Supporting Outdoor Collaborative Activities with Mobile Treasure Hunt Games
Authors: Kohen-Vacs, Dan
Ronen, Miky
Cohen, Shavit
Issue Date: Jun-2013
Publisher: International Society of the Learning Sciences
Citation: Kohen-Vacs, D., Ronen, M., & Cohen, S. (2013). Treasure-HIT: Supporting Outdoor Collaborative Activities with Mobile Treasure Hunt Games. In Rummel, N., Kapur, M., Nathan, M., & Puntambekar, S. (Eds.), To See the World and a Grain of Sand: Learning across Levels of Space, Time, and Scale: CSCL 2013 Conference Proceedings Volume 2 — Short Papers, Panels, Posters, Demos & Community Events (pp. 295-296). Madison, WI: International Society of the Learning Sciences.
Abstract: Treasure-HIT is an environment that aims to support the design and enactment of location based games conducted via mobile phones. The system allows teachers to define a set of locations (using Google Maps and Google Street APIs), to attach clues that direct the players to the locations and to conduct specific activities at each location. The system will be tested with teachers designing outdoor learning activities for the subject My Village as part of the national curriculum for elementary schools. In the poster session we shall demonstrate the functionalities and potential of the system for designing outdoor collaborative activities, present examples of games designed by teachers and discuss insights gained from the pilot study with teachers and students.
URI: https://doi.dx.org/10.22318/cscl2013.2.295
https://repository.isls.org//handle/1/1868
Appears in Collections:CSCL 2013

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