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Results 31-40 of 220 (Search time: 0.001 seconds).
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Issue DateTitleAuthor(s)
2013-06Reflectively Prototyping a Tool for Exchanging IdeasMatuk, Camillia; McElhaney, Kevin; Miller, David; Chen, Jennifer King; Lim-Breitbart, Jonathan; Terashima, Hiroki; Kwan, Geoffrey; Linn, Marcia
2013-06Phases of Design: Following Idea Development and Patterns of Collaborative Discussion in a Learning By Design ProjectThompson, Kate; Ashe, David; Yeoman, Pippa; Parisio, Martin
2013-06Identifying Gender Differences in CSCL Chat ConversationsChiru, Costin-Gabriel; Rebedea, Traian; Trausan-Matu, Stefan
2013-06Using Gartner's Hype Cycle as a Basis to Analyze Research on the Educational Use of Ubiquitous ComputingLaru, Jari; Järvelä, Sanna
2013-06Studio K: Tools for Game Design and Computational ThinkingHatfield, David; Anton, Gabriella; Ochsner, Amanda; Squire, Kurt; Shapiro, R. Benjamin; Games, Alex
2013-06Extending Inquiry: Collaborative Learning with Immersive, Interactive ProjectionSvihla, Vanessa; Kvam, Nicholas; Dahlgren, Matthew; Bowles, Jeffrey; Kniss, Joe
2013-06Formative Assessment Using Repertory Grid Technique via Facebook: A Social Media Tool to Support E-LearningFujita, Nobuko; Teplovs, Chris
2013-06Structuring the PA Process: Impact on Feedback QualityGielen, Mario; De Wever, Bram
2013-06Teacher Framing, Classroom Collaboration Scripts, and Help-Seeking and Help-Giving BehaviorsKyza, Eleni; Georgiou, Yiannis; Hadjichambi, Demetra; Hadjichambis, Andreas
2013-06Gameplay as Assessment: Analyzing Event-Stream Player Data and Learning Using GBA (A Game-Based Assessment Model)Owen, V. Elizabeth; Shapiro, R. Benjamin; Halverson, Richard