Please use this identifier to cite or link to this item:
|Title:||Mission HydroSci: Meeting Learning Standards Through Gameplay|
|Publisher:||International Society of the Learning Sciences (ISLS)|
|Citation:||Laffey, J., Griffin, J., Sigoloff, J., Sadler, T., Goggins, S., Womack, A., Wulff, E., & Lander, S. (2019). Mission HydroSci: Meeting Learning Standards Through Gameplay. In Lund, K., Niccolai, G. P., Lavoué, E., Gweon, C. H., & Baker, M. (Eds.), A Wide Lens: Combining Embodied, Enactive, Extended, and Embedded Learning in Collaborative Settings, 13th International Conference on Computer Supported Collaborative Learning (CSCL) 2019, Volume 2 (pp. 1017-1020). Lyon, France: International Society of the Learning Sciences.|
|Abstract:||Mission HydroSci (MHS) teaches water systems and scientific argumentation towards meeting Next Generation Science Standards. MHS is a game-based 3D virtual environment for enacting transformational role-playing, wherein students must learn new knowledge and competencies in order to successfully complete the game missions. MHS was developed for middle school science as a replacement unit of about 6 to 8 hours and uses analytics and a teacher dashboard to help support teachers support their students.|
|Appears in Collections:||CSCL 2019|
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.