Browsing by Author Holbert, Nathan

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Showing results 1 to 12 of 12
Issue DateTitleAuthor(s)
2020-06The Aesthetics of (Un)Charted Play: Negotiating Nostalgia and Digital Demons in an Era of "Post-Truth" Educational ResearchHolbert, Nathan; Yoon, Haeny; Brownell, Cassie; Moffett, Christopher; Dando, Michael; Correa, Isabel; Vasudevan, Lalitha
2014-06Combining Video Games and Constructionist Design to Support Deep Learning in PlayHolbert, Nathan; Weintrop, David; Wilensky, Uri; Sengupta, Pratim; Killingsworth, Stephen; Krinks, Kara; Clark, Douglas B.; Brady, Corey; Klopfer, Eric; Shapiro, R. Benjamin; Russ, Rosemary S.; Kafai, Yasmin B.
2020-06Creating Purpose: A Case Study of the Creative Process of an African American Teen in Maker EducationCorrea, Isabel; Holbert, Nathan
2020-06Culturally Relevant Constructionist Design: A Design Principle for Low-income School-based Maker ExperiencesThanapornsangsuth, Sawaros; Holbert, Nathan
2012-07Designing Video Games that Encourage Players to Integrate Formal Representations with Informal PlayHolbert, Nathan; Wilensky, Uri
2023Dialogues Without Words: Multispecies and Multimattered Creativity in Maker EducationCorrea, Isabel; Holbert, Nathan; Danzig, Blake; Von Joo, Lucius
2010-06FormulaT Racing: Combining Gaming Culture and Intuitive Sense of Mechanism for Video Game DesignHolbert, Nathan; Wilensky, Uri
2023Interactive Tools for Distributed Community Building and Collaboration in Maker EducationTissenbaum, Mike; Holbert, Nathan; Halverson, Erica; Smith, Casey; Correa, Isabel; Hall, Kevin; Bawankule, Ashita; Danzig, Blake; Maltese, Adam; Bers, Marina; Blake-West, Jess; Fields, Deborah; Kafai, Yasmin; Butapetch, Helen; Ottina, John; Chapman, Gail; Saplan, Kailea; Millerjohn, Rebecca
2022Investigating Synchronous & Asynchronous Feedback in an Elementary School Maker Education ClassroomChan, Monica M.; Holbert, Nathan
2021-06Make with Data: Challenging and contextualizing open-source data with personal and local knowledgeHolbert, Nathan; Xu, Cassie; ,
2014-06Science Sims and Games: Best Design Practices and Fave FlopsJohnson-Glenberg, Mina C.; Savio-Ramos, Caroline; Perkins, Katherine K.; Moore, Emily B.; Lindgren, Robb; Clark, Douglas B.; Brady, Corey; Sengupta, Pratim; Martinez-Garza, Mario M.; Adams, Deanne; Killingsworth, Stephen; Van Eaton, Grant; Gaydos, Matthew; Barany, Amanda; Squire, Kurt; Holbert, Nathan
2020-06What Does Computer Science and Maker Education Look Like in 2030?Weintrop, David; Choi, Gi Woong; Maltese, Adam; Tissenbaum, Mike; Fofang, Janet Shufor Bih epse; Walton, Margaret; Walkoe, Janet; Scott, Jill; Jung, Yong Ju; Zimmerman, Heather Toomey; DeLiema, David; Dahn, Maggie; Kim, Soo Hyeon; Copeland, Andrea; Yang, Jing; Simpson, Amber; Knox, Peter; Kim, Jungsun; Chan, Monica; Holbert, Nathan; Flynn, Leslie; Kwon, Kyungbin; Ottenbreit-Leftwich, Anne; Brush, Thomas; Blikstein, Paulo