Browsing by Author Gee, Elisabeth
Showing results 1 to 6 of 6
Issue Date | Title | Author(s) |
2020-06 | Circuits, Bags and Agency: Conceptualizing Children’s Tinkering Projects as Mangles | Parekh, Priyanka; Gee, Elisabeth; Gould, Deena |
2021-06 | Conceptualizing Critical Game Design as a Method to Engage Youth with Critical STEM | Mawasi, Areej; Gee, Elisabeth |
2020-06 | Game Making and Designerly Thinking | Gee, Elisabeth; Pérez-Cortés, Luis; Kessner, Taylor |
2020-06 | Neutrality, “New” Digital Divide, and Openness Paradox: Equity in Learning Environments Mediated by Educational Technology | Mawasi, Areej; Aguilera, Earl; Wylie, Ruth; Gee, Elisabeth |
2020-06 | To Design, or To Redesign?: Juxtaposing Creation and Play in Game Design | Cortes, Luis Perez; Gee, Elisabeth; Kessner, Taylor |
2020-06 | Wicked Play: Wicked Problems, Designerly Citizens, Design Games | Kessner, Taylor; Gee, Elisabeth; Pérez-Cortés, Luis |