Please use this identifier to cite or link to this item:
https://repository.isls.org//handle/1/3725
Title: | Computer-Supported Collaboration in a Scripted 3-D Game Environment |
Authors: | Raija, Hämäläinen Päivi, Häkkinen Sanna, Järvelä Tony, Manninen |
Issue Date: | May-2005 |
Publisher: | International Society of the Learning Sciences (ISLS) |
Citation: | Raija, H., Päivi, H., Sanna, J., & Tony, M. (2005). Computer-Supported Collaboration in a Scripted 3-D Game Environment. In Koschmann, T., Suthers, D. D., & Chan, T. (Eds.), Proceedings of the International Conference on Computer Supported Collaborative Learning 2005 (pp. 504-508). Taipei, Taiwan: International Society of the Learning Sciences. |
Abstract: | The particular focus of this paper is on scripting collaboration in a 3-D virtual game environment intended to make learning more effective, but also take into account the risk of over- scripting learning. The empirical experiment eScape, which encourages learners to solve problems collaboratively, is also presented. This study attempts to find out whether the features of 3-D games can be used to create meaningful scripted collaborative learning environments. The results indicated that scripting persuaded student teams to enter into collaboration, but the actual processes varied. |
URI: | https://doi.dx.org/10.22318/cscl2005.504 https://repository.isls.org//handle/1/3725 |
Appears in Collections: | CSCL 2005 |
Files in This Item:
File | Size | Format | |
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504-508.pdf | 179.35 kB | Adobe PDF | View/Open |
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